This collection was the brainchild of library employees who sought to create a collection of board games for the benefit of the University of Idaho community. Board gaming in general has experienced a rise in popularity in recent decades and they provide an activity that promotes critical thinking and provides support for mental health through stress relief and collaboration. In this collection you will find games that span the range of classic game that you might have played during your childhood to modern board games that are more strategy based.
What are these games I've never heard of?
Our collection collection contains more than just those games that you grew up with. It is very likely that those games that you don't recognize are games that are considered to be Designer Games, EuroGames, or German Games. These games tend to be strategy based and have relatively simple rules and are easy to learn in one sitting. Many of these games have the ability to appeal to those new to board games in addition to experienced players. Random elements in the games give them excellent replay value.
Want to take a look at some books about board games?
You'll want to browse the GV1312 - GV1469 section. Or you can check out the selected list below.
Alvarez, Vivian. "Engaging students in the library through tabletop gaming." 45.4 (March-April 2017): p40.
Berland, Matthew, and Victor R. Lee. "Collaborative Strategic Board Games as a Site for Distributed Computational Thinking." International Journal of Game-Based Learning, Vol. 1, no. 2, 2011.
Blodgett, Jayne, and Peter Bremer. "Rolling The DICE In An Academic Library." American Libraries 45.11/12 (2014): 50-53.
Crews, Annalisa. "Using Games to Support the Curriculum: Getting Teachers On "Board."" Knowledge Quest 40.1 (2011): 10-13.
"Broadening Our Definition Of Gaming." Library Technology Reports 44.3 (2008): 7-11.
Davidson, Tonya. "Why board games, why now? A sociologist investigates the renewed popularity of an old pastime." Briarpatch Jan.-Feb. 2015: 30+.
Robbins, M. Brandon. "Ticket To Ride." Library Journal 139.5 (2014): 91.
Robbins, Brandon. "Wil Wheaton Talks Tabletop." Library Journal 138.13 (2013): 52.
Slobuski, T., Robson, D., & Bentley, P. (2017). Arranging the Pieces: A Survey of Library Practices Related to a Tabletop Game Collection. Evidence Based Library and Information Practice, 12(1), 2-17. https://doi.org/10.18438/B84C96